Mark of the Vestige
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Mark of the Vestige by E. R. F. Jordan

Mark of the Vestige by E. R. F. Jordan Mark of the Vestige Writer(s): E. R. F. Jordan Publisher: DMs Guild Cost: $7.95 Product Length: 56…

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Bard College of Percussion
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Bard College of Percussion by Chad M. Lensch

Bard College of Percussion Writer(s): Chad M. Lensch Publisher: DMs Guild Cost: $3.95 Product Length: 32 pages Available Format(s): PDF When I agreed to review Bard College…

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To Hell & Back Again
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To Hell and Back Again by Donathin Frye and Kienna Shaw

To Hell & Back Again by Donathin Frye and Kienna Shaw To Hell & Back Again Writer(s): Donathin Frye and Kienna Shaw Publisher: DMs Guild Cost:…

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Artifacts of the Guild
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Artifacts of the Guild by Emmet Byrne, et al.

Artifacts of the Guild Writer(s): Emmet Byrne (project lead) and several others (50+, see the tags at the bottom of this article for a full…

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Malar: The Beastlord Compendium
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Malar: The Beastlord Compendium by James Welch

Malar: The Beastlord Compendium Writer(s): James Welch Publisher: DMs Guild Cost: $12.95 Product Length: 116 pages Available Format(s): PDF and/or Hardcover Malar’s followers are sadists. They…

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Blood War Bestiary
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Blood War Bestiary by Darrin G. Scott, et al

With Wizard’s of the Coast’s publication of Descent into Avernus, we got to see a lot of new cool stuff on DMs Guild. Attack on Avernus…

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Eberron Random Events
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Eberron Random Events by Michael J Winegar

Learning a new campaign setting is a daunting task. At least it can be if you want the setting to be meaningful. There’s nothing wrong…

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Secrets of the Blind Palace
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Secrets of the Blind Palace by Tal Aviezer

I don’t have degree in literature or any sort of fine arts. But I love old “classics” so when I saw a quote from Poe’s…

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Gloria's Gambit by Dylan Hyatt
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Gloria’s Gambit by Dylan Hyatt

About six months ago, I reviewed Dylan Hyatt’s The Sunken Village of Little Corth. Today I am reviewing another of his titles called Gloria’s Gambit. It is…

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Esquiel's Guide to Magic Weapons
Posted in Reviews RPGs

Esquiel’s Guide to Magic Weapons

I knew an AD&D player who said he loved that edition’s Dungeon Masters Guide because you could quickly turn to the treasures. They’re right in the…

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