It’s been awhile since I’ve written a Kickstart Your Week entry. Let me first get caught up on the previous Kickstarters and their outcomes.
- Terminus Breach TD—Successfully relaunched and funded at $24 thousand.
- RPGenerations: Tabletop Knights—Successfully funded at $13 thousand.
- Whales Destroying the World—Successfully funded at $24 thousand.
- Emberwind—Successfully funded at $46 thousand.
- Valda—Successfully funded at $75 thousand.
- Chai—Successully funded at $135 thousand.
- Tegel Manor Returns—Successfully funded at $87 thousand.
- Tainted Grail: Fall of Avalon—Successfully funded at $5.5 million.
Junktech: Duel by Imagine Realm
This is a small card game by Imagine Realm for two players with a shockingly low funding goal. So low that I reached out to designer Jarosław Biliński to ensure that Imagine Realm could actually fulfill the game if it barely funds at $2,000. I learned that their manufacturer, Mediagold, has a minimum print run of just 100 copies! You can rest-assured that they’d have the funds to cover such a low number.
This game tries to simulate real combat. Using resource management, action tokens, and the cards from your hand you will engage your opponent in head-to-head combat. The interesting thing about this game is that, as with a real fight, you can change your strategy based on what your opponent is doing. At the end of the round you resolve all of your actions and if you both have hit points remaining, the game continues to another round.
A Town Called Malice
It’s no secret that I love RPGs. I am also a horror fan. Horror is easy to do badly, but I love compelling writers such as Stephen King, Edgar Allan Poe, and Neil Gaiman who can (or were able to) write believable characters and immersive settings. When I looked at A Town Called Malice I feel that, given the right group, you can collectively create stories with a similar mood and atmosphere. It’s also affordable! $15 for the pdf and $20 for a physical copy AND the pdf (or spring for the hardcover for just $30!). This is kind of a no-brainer if you’re a regular RPG player.
Runika and the Six-Sided Spellbooks by Fox Tale Games
Fox Tale Games published Lucidity: Six-Sided Nightmares last year and it’s among my favorite games to play solo. Runika is a 1-4 player game, and I have to admit that single-player play modes are really attractive to me these days. Some of the solo games can be pretty zen, and sometimes I enjoy unwinding after a long day with a beer and a game alone. Runika combines mechanics like worker placement and pattern recognition with dice rolling into a game of “wits and wizardry” where the dice don’t actually mean luck so much as create choices. You still win by implementing a good strategy.
Additionally, $49 for the game and FREE shipping to USA, Australia, Canada, UK, Germany, and France is a steal!
Concluding this week’s Kickstart Your Week
That’s all for this week’s Kickstart Your Week. Let me know if you back any of these or if I’ve missed something you’re keen on seeing featured. Also, if you’re a creator and would like your campaign considered for a feature, reach out to me at firstname.lastname@example.org.