Covers all 13 types of 5th Edition damage in this accessory. Please note that these are intended for animated targets so things like Bludgeoning and Force are consolidated to a single table because a hammer to a creature’s chest could have the same consequences as casting Force against a target. But Force wouldn’t necessarily crush a wooden chest the way a hammer could.
I have included a single table for the bad misses (critical fumbles) and it has been revised a lot from the previous version. The major revision to the Critical Fumbles table is the removal of the Martyrdom effect. A 100 on the Fumblestable used to result in Instant Death and even though the chances are incredibly slight at 0.05% (5 times in 10,000 rolls) it seemed punitive and unfair to leave it in.
I have removed the Damage versus Animals table altogether. “Animals” is not a great catchall category for nonhumanoids and a DM can adjust any result as befits the situation (a creature without eyes wouldn’t be blinded by an acid attack). A separate table for animals was simply cumbersome and unneccessary.